//10:53 AM 8/26/2005 Normal Flight Model [fltsim.0] title=ALPHA F3D Skyknight 1 sim=Alpha_F3D model= panel= sound= texture= KB_checklists=F3D_check kb_reference=F3D_ref ui_manufacturer=ALPHA ui_type=F3D Skyknight ui_variation=1. F3D-2T, '409', trainer, Korean War (currently USS Intrepid, NY) atc_id_color=0x00000000 atc_heavy=0 atc_id_font=Verdana,-11,1,600,0 visual_damage=0 atc_id=F3D atc_airline= atc_flight_number= atc_parking_types=MIL_COMBAT description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948. It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust. The performance of the plane was nonetheless solid if not stellar. The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk. The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst. Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines. The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10. The last Skyknight was retired in 1969. This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology. [fltsim.1] title=ALPHA F3D Skyknight 2 sim=Alpha_F3D model= panel= sound= texture=1. KB_checklists=F3D_check kb_reference=F3D_ref ui_manufacturer=ALPHA ui_type=F3D Skyknight ui_variation=2. F3D-2 of VMF(N)-513 'Flying Nightmares', Kunsan AB, Korea, 1951-54 atc_id_color=0x00000000 atc_heavy=0 atc_id_font=Verdana,-11,1,600,0 visual_damage=0 atc_id=F3D atc_airline= atc_flight_number= atc_parking_types=MIL_COMBAT description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948. It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust. The performance of the plane was nonetheless solid if not stellar. The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk. The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst. Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines. The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10. The last Skyknight was retired in 1969. This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology. [fltsim.2] title=ALPHA F3D Skyknight 3 sim=Alpha_F3D model= panel= sound= texture=2 KB_checklists=F3D_check kb_reference=F3D_ref ui_manufacturer=ALPHA ui_type=F3D Skyknight ui_variation=3. EF-10B '704' of VMCJ-1, Da Nang, S Vietnam, 1969 atc_id_color=0x00000000 atc_heavy=0 atc_id_font=Verdana,-11,1,600,0 visual_damage=0 atc_id=F3D atc_airline= atc_flight_number= atc_parking_types=MIL_COMBAT description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948. It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust. The performance of the plane was nonetheless solid if not stellar. The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk. The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst. Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines. The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10. The last Skyknight was retired in 1969. This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology. [fltsim.3] title=ALPHA F3D Skyknight 4 sim=Alpha_F3D model= panel= sound= texture=3 KB_checklists=F3D_check kb_reference=F3D_ref ui_manufacturer=ALPHA ui_type=F3D Skyknight ui_variation=4. '7079' of VF-101, US Navy atc_id_color=0x00000000 atc_heavy=0 atc_id_font=Verdana,-11,1,600,0 visual_damage=0 atc_id=F3D atc_airline= atc_flight_number= atc_parking_types=MIL_COMBAT description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948. It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust. The performance of the plane was nonetheless solid if not stellar. The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk. The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst. Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines. The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10. The last Skyknight was retired in 1969. This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology. [General] atc_type=DOUGLAS atc_model= performance=Model: AlphaSim\nPanel: P Perrott\nGauges: H Pralle\nTextures: G Flores\nFlight Model: J. McDaniel\n\nLength: 45 ft 5 in\nSpan: 50 ft 0 in\nWing area: 400 sq ft\nWeight: Empty: 15,500 lbs\s loaded, 27,761 lbs.\nPower: (2) Westinghouse J-34-WE-36 Turbojet, 3,400 lbs thrust\nFuel Capacity: 1350 U.S. Gallons plus (2) 150-gallon drop tanks\nRange: 1,195 nautical miles with drop tanks\nMax Speed: 492 m.p.h @ 35,000 ft\nMax Speed: 592 m.p.h @ Sea Level\nService Ceiling: 43,000 ft.\nArmament: (4) 20 mm cannon, plus bombs of up to 2,000 lbs. each, or two 11.75 aerial rockets. Later versions carried 4 Sparrow I missiles. editable=1 [lights] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 4, 11.81, -1.22, 2.57, fx_vclight light.1 = 3, -26.50, 0.0, 1.30, fx_navwhi //light.2 = 3, -26.40, 0.0, 1.75, fx_navwhi [smokesystem] smoke.0 = -2.49, -8.65, -2.75, fx_eng_exhaust_gry smoke.1 = -2.49, -8.65, 2.75, fx_eng_exhaust_gry [weight_and_balance] max_gross_weight = 26731.000 empty_weight = 15740.000 reference_datum_position = 0.000, 0.000, 0.000 empty_weight_CG_position = -0.070, 0.000, 0.000 empty_weight_pitch_MOI = 41542.000 empty_weight_roll_MOI = 20720.000 empty_weight_yaw_MOI = 46952.000 empty_weight_coupled_MOI = 0.000 CG_forward_limit = 0.000 CG_aft_limit = 1.000 max_number_of_stations = 2 station_load.0 =200.000000, 10.000000, -1.500000, 2.660000, Pilot station_load.1 =200.000000, 10.000000, 1.500000, 2.660000, Navigator [GeneralEngineData] //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop engine_type = 1 fuel_flow_scalar = 2.350 min_throttle_limit = 0.000000 engine.0 = -8.000, -2.550, 0.000 engine.1 = -8.000, 2.550, 0.000 [smokesystem] smoke.0 = -1.42, -4.90, -13.91, fx_eng_exhaust_gry smoke.1 = -1.42, -4.90, 13.91, fx_eng_exhaust_gry [effects] windshield_rain_effect_available = 1 [fuel] //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) fuel_type = 2 number_of_tank_selectors = 1 electric_pump = 1 Center1 = 3.000, 0.000, 0.000, 645.000, 5.000 Center2 = -2.000, 0.000, 0.000, 287.000, 3.000 Center3 = -4.500, 0.000, 0.000, 408.000, 2.000 External1 = 0.000, -12.400, -2.250, 150.000, 0.000 External2 = 0.000, 12.400, -2.250, 150.000, 0.000 [contact_points] static_pitch = 1.370 static_cg_height = 5.900 tailwheel_lock = 0 gear_system_type = 1 max_number_of_points = 7 point.0 = 1.000, 11.216, 0.000, -6.250, 3000.000, 0.000, 1.250, 35.000, 0.125, 3.500, 0.850, 5.000, 7.000, 0.000, 180.000, 230.000 point.1 = 1.000, -1.700, -5.300, -6.200, 3000.000, 1.000, 1.450, 0.000, 0.450, 2.500, 0.800, 5.000, 7.000, 2.000, 180.000, 230.000 point.2 = 1.000, -1.700, 5.300, -6.200, 3000.000, 2.000, 1.450, 0.000, 0.450, 2.500, 0.800, 5.000, 7.000, 3.000, 180.000, 230.000 point.3 = 2.000, -13.167, -25.000, 1.840, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.4 = 2.000, -13.167, 25.000, 1.839, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.5 = 2.000, -17.919, 0.000, -4.047, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 5.000, 9.000, 0.000, 0.000 point.6 = 2.000, 16.386, 0.000, -2.414, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 [keyboard_response] elevator = 150.000000, 250.000000 aileron = 150.000000, 150.000000 rudder = 150.000000, 250.000000 [forcefeedback] gear_bump_nose_magnitude = 1000 gear_bump_nose_direction = 18000 gear_bump_nose_duration = 250000 gear_bump_left_magnitude = 2000 gear_bump_left_direction = 35500 gear_bump_left_duration = 250000 gear_bump_right_magnitude = 2000 gear_bump_right_direction = 500 gear_bump_right_duration = 250000 ground_bumps_magnitude1 = 1250 ground_bumps_angle1 = 8900 ground_bumps_intercept1 = 5 ground_bumps_slope1 = 0.48 ground_bumps_magnitude2 = 450 ground_bumps_angle2 = 9100 ground_bumps_intercept2 = 0.075 ground_bumps_slope2 = 1 crash_magnitude1 = 2000 crash_direction1 = 1000 crash_magnitude2 = 2000 crash_direction2 = 9000 crash_period2 = 7500 crash_duration2 = 2500000 stick_shaker_magnitude = 2000 stick_shaker_direction = 0 stick_shaker_period = 111111 [airplane_geometry] wing_area = 400.000 wing_span = 50.000 wing_root_chord = 10.210 wing_dihedral = 2.500 wing_incidence = 0.000 wing_twist = 0.000 oswald_efficiency_factor = 0.850 wing_winglets_flag = 0 wing_sweep = 4.000 wing_pos_apex_lon = 3.030 wing_pos_apex_vert = 0.000 htail_area = 40.000 htail_span = 19.950 htail_pos_lon = -20.590 htail_pos_vert = 4.630 htail_incidence = -1.000 htail_sweep = 14.000 vtail_area = 44.000 vtail_span = 8.940 vtail_sweep = 20.000 vtail_pos_lon = -17.150 vtail_pos_vert = 2.710 elevator_area = 40.000 aileron_area = 38.000 rudder_area = 21.000 elevator_up_limit = 28.000 elevator_down_limit = 22.000 aileron_up_limit = 20.000 aileron_down_limit = 15.000 rudder_limit = 30.000 elevator_trim_limit = 18.000 spoiler_limit = 60.000 aileron_to_spoileron_gain = 0.000 spoiler_handle_available = 1 min_ailerons_for_spoilerons = 0.000 min_flaps_for_spoilerons = 0.000 spoilerons_available = 0 [electrical] max_battery_voltage = 24 generator_alternator_voltage = 28 max_generator_alternator_amps = 400 engine_generator_map = 1,1 electric_always_available = 1 [exits] number_of_exits=1 exit_rate.0=0.5 [TailHook] tailhook_length = 4 tailhook_position = -19.56, 0, -1.21 cable_force_adjust = 1 [Views] eyepoint=10.5, -1.00, 3.50 [TurbineEngineData] fuel_flow_gain= 0.002 inlet_area= 1.000 rated_N2_rpm= 12500.000 static_thrust= 3400.000 afterburner_available= 0 reverser_available= 0.000 [Reference Speeds] flaps_up_stall_speed= 97.000 full_flaps_stall_speed= 83.000 cruise_speed= 395.000 max_indicated_speed=590 max_mach=0.85 [autopilot] autopilot_available=1 flight_director_available=1 default_vertical_speed=1800.0 autothrottle_available=1 autothrottle_arming_required= 0 autothrottle_max_rpm = 95 autothrottle_takeoff_ga= 0 pitch_takeoff_ga=8 ; max_pitch=10.0 max_pitch_acceleration=1.0 max_pitch_velocity_lo_alt=2.0 max_pitch_velocity_hi_alt=1.5 max_pitch_velocity_lo_alt_breakpoint=20000.0 max_pitch_velocity_hi_alt_breakpoint=28000.0 max_bank=25.0 max_bank_acceleration=1.8 max_bank_velocity=3.00 max_throttle_rate=0.10 nav_proportional_control=11.00 nav_integrator_control=0.20 nav_derivative_control=0.00 nav_integrator_boundary=2.50 nav_derivative_boundary=0.00 gs_proportional_control=9.52 gs_integrator_control=0.26 gs_derivative_control=0.00 gs_integrator_boundary=0.70 gs_derivative_boundary=0.00 yaw_damper_gain = 0.0 [direction_indicators] direction_indicator.0=3,0 [brakes] toe_brakes_scale=0.7 parking_brake=1 [gear_warning_system] gear_warning_available=0 pct_throttle_limit=1 flap_limit_power=25 flap_limit_idle=5 [hydraulic_system] electric_pumps=1 engine_map=1,0,0,0 normal_pressure=3000.000000 [stall_warning] type=1 [attitude_indicators] attitude_indicator.0=1 [turn_indicators] turn_indicator.0=1,0 [folding_wings] wing_fold_system_type = 4 ;0=None fold_rates = 0.12,0.11 ;Percent per second [jet_engine] thrust_scalar=1.000 [flight_tuning] cruise_lift_scalar=1.000 pitch_stability=1.000 roll_stability=1.000 yaw_stability=1.000 parasite_drag_scalar=1.000 induced_drag_scalar=1.000 elevator_effectiveness=1.000 aileron_effectiveness=1.000 rudder_effectiveness=1.000 elevator_trim_effectiveness=1.000 aileron_trim_effectiveness=1.000 rudder_trim_effectiveness=1.000 [Flaps.0] type= 1 span-outboard= 0.500 extending-time= 5.000 system_type= 1 damaging-speed= 255.000 blowout-speed= 300.000 lift_scalar= 0.000 drag_scalar= 0.000 pitch_scalar= 1.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 22.500, 0.000 flaps-position.2= 45.000, 0.000 flaps-position.3= 67.500, 0.000 flaps-position.4= 90.000, 0.000 [Flaps.1] type= 2 span-outboard= 0.500 extending-time= 5.000 system_type= 1 damaging-speed= 255.000 blowout-speed= 300.000 lift_scalar= 1.000 drag_scalar= 0.000 pitch_scalar= 0.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 20.000, 0.000 flaps-position.2= 30.000, 0.000 flaps-position.3= 40.000, 0.000 flaps-position.4= 50.000, 0.000 [Flaps.2] type= 2 span-outboard= 0.500 extending-time= 5.000 system_type= 1 damaging-speed= 255.000 blowout-speed= 300.000 lift_scalar= 0.000 drag_scalar= 1.000 pitch_scalar= 0.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 5.000, 0.000 flaps-position.2= 10.000, 0.000 flaps-position.3= 25.000, 0.000 flaps-position.4= 50.000, 0.000 [Radios] Audio.1=1 Com.1=1,0 Com.2=0,0 Nav.1=1,0,1 Nav.2=0,0,0 Adf.1=1,0 Transponder.1=1 Marker.1=1